Sword Art Online That Lets You Make Your Own Character
Sword Fine art Online: Hollow Realization | |
---|---|
Programmer(s) | Aquria |
Publisher(s) | Bandai Namco Entertainment |
Series | Sword Art Online |
Platform(s) | PlayStation 4, PlayStation Vita, Microsoft Windows, Nintendo Switch |
Release | PlayStation iv, PlayStation Vita
|
Genre(s) | Function-playing |
Mode(southward) | Unmarried-player, multiplayer |
Sword Art Online: Hollow Realization ( ソードアート・オンライン -ホロウ・リアリゼーション- , Sōdo Āto Onrain -Horō Riarizēshon- ) is a video game developed past Aquria and published by Bandai Namco Entertainment for the PlayStation 4, PlayStation Vita, and Windows PC, based on the Japanese low-cal novel series, Sword Art Online. It is the fourth video game in the series and the successor to Sword Fine art Online: Lost Song. Hollow Realization was released on October 27, 2016 in Nihon,[one] and on November 8, 2016 for North American and European territories.[2] [iii] A Nintendo Switch version of the game was released on April 25, 2019 in Nippon, and worldwide on May 24th, 2019.[four]
Gameplay [edit]
Unlike in Sword Art Online: Hollow Fragment and Lost Song, a political party in Hollow Realization consists of four characters including the player, instead of three.[5] [half dozen] While HF is played similar a function-playing game and LS like an activity function-playing game, Hr is based on HF 's style, only with action elements integrated.[seven] Characters can exist customized through in-game character creation, with gender, height, effigy, weapons, and concrete appearance changeable.[eight] Additionally, over 300 non-actor characters announced in the game, with all of them being recruitable to join the thespian's party. Players can create special bonds with these characters by giving equipment to them. Strengthening the bond also increases the character's strength.[9]
A new boxing system likewise features in Hollow Realization, where the four-person squad of players fight monsters using sword skills in a similar fashion to the original Sword Art Online game. Players can also direct and receive guidance from party members in collaborating to perform team strategies and attacks.[two] Players perform concatenation attacks with party members using a "Switch" system for greater damage output against powerful monsters, including charged attacks and aerial combos.[2] [10] This includes "Named Monsters", which are monsters with significant strength that appear without alert.[8] Prepare in a "wider world", Hollow Realization features monsters new to the series.[9] A healing organisation in the game allows defeated characters to rejoin the battle every bit long as teammates are still fighting.[10] The game features online multiplayer.[7]
Hollow Realization is approximately 30 to 40 hours in length; however, completely finishing the game such every bit leveling up to the highest level and completing all the quests volition have the player approximately 70 to 100 hours.[11] The game has downloadable content, including the gratuitous expansion pack Fighters of the Blue Sky, featuring Sword Art Online: Lost Song characters Rain and Seven, a new PvP feature, and an additional story.[12] The paid expansion pack Shrine Maiden of the Abyss, adds an additional three chapters.[12]
Synopsis [edit]
[...] You've always had to start at not-level ane in all of the previous games—yous know how Kirito would exist level 100 at the start of the previous games, because he'south already that level? I wanted to create a Sword Art Online game where players can start from level 1. That's the gameplay experience I would like to provide players. [...] At present, the player tin experience how Kirito adventures through the world of Sword Art: Origin from the base level.
Yosuke Futami, producer[11]
Hollow Realization takes place in Sword Art: Origin, a restoration of Aincrad titled Ainground,[11] with intentions of research and development[13] in the year 2026, three years after the original Sword Art Online result.[14] However, unlike in Sword Art Online, Ainground is one large flooring, instead of multiple, while the castle itself was renamed to Aincrad,[seven] where several monsters can be battled.[2]
The master character of the game is a 14-year former AI, known as Premiere,[15] that travels with Kirito.[vi] Although she is office of the game'due south initial release, a later on patch would tweak her "vocabulary and personality" in-game to a "specific graphic symbol", based on keywords in Twitter tweets every bit function of a promotional campaign featuring the character.[16] These conversations with Twitter users would dictate her personality over time and ultimately decide if she would become a "good girl" or "bad girl" in-game.[17]
Other prominent characters from the franchise such as Asuna, Leafa, Sinon, Lisbeth and Silica also feature.[2]
Development [edit]
The game was teased at Tokyo Game Show 2015 in September[13] with the working title of SAO IV.[18] It was officially announced at Dengeki Bunko Autumn Fest by Bandai Namco on October iii.[19] According to Bandai Namco Games producer Yosuke Futami, the game was devised with the idea of Kirito starting the game at level one.[half-dozen] A Western release engagement was later announced, with Hollow Realization releasing in Japan on October 27 and internationally on November viii.[20] The Northward American Vita release is digital-just.[12]
Players who pre-ordered Sword Art Online: Hollow Realization via the PlayStation Store in Japan gain a one-week early access into part of the game'south main story.[12] The game will feature Japanese voices coupled with English language, French, German language, Italian, and Spanish subtitles.[21] The opening theme is "Windia" by Luna Haruna.[22] The ending theme is "Two of Us" by Haruka Tomatsu. An advertising campaign for the game, titled "Sword Art On-Nyaine", featured cats playing with toys but with Hollow Realization sounds dubbed over them.[23]
A DLC chosen Affiliate one: Explorer of Illusory Mists became bachelor starting on May 16, 2017.[24] On July 21, 2017 the second expansion[25] was released with the championship Chapter II: Tuner of Causality. The concluding post-release content was released on September 26, 2017 closing the Abyss of the Shrine Maiden saga and it was titled Chapter III: The One Who Opposes God released on September 26, 2017.[26] [27]
Reception [edit]
Sword Fine art Online: Hollow Realization received "mixed or average" reviews, according to video game review aggregator Metacritic.[28] [29] Both PlayStation 4 and Vita versions received final scores of 32/40 by Famitsu, beingness awarded nine, 8, seven and 8 by iv private reviewers.[32]
References [edit]
- ^ てけおん (April 25, 2016). "『SAO ホロウ・リアリゼーション』の発売日が10月27日に決定!". Dengeki Online. Retrieved April 25, 2016.
- ^ a b c d e Paolo Togonon, Miguel (fifteen March 2016). "'Sword Art Online: Hollow Realization' PS4 release date fix on 2016 in North America; Bandai Namco stream new gameplay trailer, crossover with '.hack' anime". Yibada. Retrieved April 19, 2016.
- ^ Romano, Sal (23 December 2015). "Sword Art Online: Hollow Realization coming w in 2016". Gematsu. Retrieved April nineteen, 2016.
- ^ "Sword Art Online: Hollow Realization and Fatal Bullet for Switch launch in spring and summertime 2019". Gematsu. 17 Dec 2018. Retrieved December 17, 2018.
- ^ James, Thomas (Oct 4, 2014). "Outset Sword Fine art Online: Lost Song gameplay details". Gematsu. Retrieved September 23, 2015.
- ^ a b c Romano, Sal (October vi, 2015). "Sword Art Online: Hollow Realization first details". Gematsu. Retrieved Oct seven, 2015.
- ^ a b c Romano, Sal (October fourteen, 2015). "Sword Art Online: Hollow Realization is gear up in Ainground". Gematsu. Retrieved October fourteen, 2015.
- ^ a b Romano, Sal (March 22, 2016). "Sword Art Online: Hollow Realization introduces character customization, marshland expanse, and Named Monsters". Gematsu. Retrieved August half-dozen, 2016.
- ^ a b Aguda, Patrick (June ix, 2016). "Sword Art Online: Hollow Realization, More Characters and Details". Functioning Rainfall . Retrieved August half dozen, 2016.
- ^ a b Martinez, Phillip (April 8, 2016). "'Sword Fine art Online: Hollow Realization' Gameplay Footage Shows Monster Fighting And Combos". iDigitalTimes. Archived from the original on June 14, 2016. Retrieved August 6, 2016.
- ^ a b c Romano, Sal (13 Oct 2016). "Interview: Sword Art Online: Hollow Realization producer Yosuke Futami at NYCC 2016". Gematsu. Retrieved 1 November 2016.
- ^ a b c d Romano, Sal (19 Oct 2016). "Sword Fine art Online: Hollow Realization details Japanese early on access version, first PS Vita gameplay". Gematsu. Retrieved 1 Nov 2016.
- ^ a b Romano, Sal (Oct iv, 2015). "Sword Art Online: Hollow Realization announced for PS4, PS Vita". Gematsu. Retrieved Oct iv, 2015.
- ^ Halestorm, Bradly (March 14, 2016). "Sword Art Online: Hollow Realization Headed West This Year, Gameplay Shown". Hardcore Gamer. Retrieved April xix, 2016.
- ^ "Sword Fine art Online: Hollow Realization Game'due south English-Subtitled Trailer At present Lists 2016 Date". Anime News Network. March 14, 2016. Retrieved March xiv, 2016.
- ^ D'Anastasio, Cecilia. "Latest Sword Fine art Online Game Lets Twitter 'Raise' A Character". Kotaku . Retrieved 1 November 2016.
- ^ Dennison, Kara. "Help Railroad train the Newest "Sword Art Online" NPC". Crunchyroll News. Retrieved 1 November 2016.
- ^ てけおん (Oct 4, 2015). "ゲーム『SAO』第4弾は"ホロウ"の後継作! MMOらしさとアクション性を両立させた作品に" (in Japanese). Dengeki Online. Retrieved October 4, 2015.
- ^ Storm, Bradly (October 3, 2015). "New Sword Art Online Game Scheduled for Release Next Twelvemonth". Hardcore Gamer. Retrieved October 4, 2015.
- ^ MacGregor, Kyle (April 23, 2016). "Sword Art Online: Hollow Realization coming due west this autumn". Destructoid . Retrieved August 6, 2016.
- ^ "Sword Art Online: Hollow Realization Videos Showcase Boxing Actions, Boss Boxing". Anime News Network . Retrieved April 19, 2016.
- ^ "Sword Art Online Hollow Realization PS4/PS Vita Game's tertiary Trailer Previews Luna Haruna's Theme Song (Update)". Anime News Network . Retrieved June 27, 2015.
- ^ Dennison, Kara. ""Sword Fine art Online: Hollow Realization" Shares True cat Videos on YouTube". Crunchyroll News. Retrieved 1 Nov 2016.
- ^ "BANDAI NAMCO Entertainment America – More fun for everyone!". www.bandainamcoent.com . Retrieved 2017-05-16 .
- ^ "Sword Art Online: Hollow Realization DLC 'Chapter Ii: Tuner of Causality' launches July 21 in the west - Gematsu". Gematsu. 2017-07-20. Retrieved 2018-02-24 .
- ^ "Sword Fine art Online: Hollow Realization's 3rd And Last DLC Chapter Releases Today - Siliconera". Siliconera. 2017-09-26. Retrieved 2022-04-24 .
- ^ "Sword Art Online: Hollow Realization'due south 3rd Chapter DLC Gets New Trailer and Details". DualShockers. 2017-06-26. Retrieved 2018-02-24 .
- ^ a b "Sword Art Online: Hollow Realization for PlayStation 4 Reviews". Metacritic. CBS Interactive. Retrieved November 16, 2016.
- ^ a b "Sword Fine art Online: Hollow Realization for PlayStation Vita Reviews". Metacritic. CBS Interactive. Retrieved Baronial 12, 2018.
- ^ "Sword Art Online: Hollow Realization - Deluxe Edition for Switch Reviews". Metacritic. CBS Interactive. Retrieved March 27, 2020.
- ^ Tolentino, Josh (December vii, 2016). "Review: Sword Fine art Online: Hollow Realization". Destructoid . Retrieved December seven, 2016.
- ^ a b Romano, Sal (October 18, 2016). "Famitsu Review Scores: Issue 1455". Gematsu. Retrieved October 18, 2016.
- ^ Hawkins, Janine (December 12, 2016). "Sword Art Online: Hollow Realization Review". GameSpot . Retrieved Dec 12, 2016.
- ^ Ingenito, Vince (November 16, 2016). "Sword Art Online: Hollow Realization Review". IGN . Retrieved November xvi, 2016.
External links [edit]
- Official website (in Japanese)
- Official website (in English language)
- Game's Transmission - PS4 (in English)
Source: https://en.wikipedia.org/wiki/Sword_Art_Online:_Hollow_Realization
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